A fairly decent game.
The prototype kind of pisses me off though. I had been clicking for a little over 10 minutes and nothing happened so I just let myself die. Doubting you're supposed to lose to the prototype...
Thanks for checking out my game! The prototype is beatable. If you are using a mouse try holding with one hand and tapping with the other for max speed!
Everything, from the idea, to the story, to the art, to the music, everything was fantastic!
I felt it a tad bit difficult though, but I suppose that's what makes it extra and satisfying when you complete an act. Sadly, I cannot for the life of my finish the third freaking map of act three, and it's stressing me out waaaay too much to finish, but perhaps someday....
All in all, great game. Keep up the good work.
It's a fairly good game, and very impressive for a game made in under 48 hours. The gameplay feels fresh and it's actually quite fun. The art style is interesting, and seems to fit quite well with the overall theme. There are some things that kind of throw me off though. While the voice acting isn't too great, I can let it slide since it doesn't affect the gameplay experience too much.
The controls, however, had a strong tendency to be unresponsive, and that would be a problem to the point of frustration, which I will now deal with before it takes form and terrorizes my village. I want to give this a higher score, but the controls make it quite frustrating, to the point where you almost want to give up completely.
Either way, great job, and best of luck.
This was ridiculous........ly adorable! >u<
MARTHxLINK ALL THA WEY WOOOOOO
I see a strong (obvious) influence from the Stanley Parable in this one, but it still managed to stand on its own as the Spandex Parable, which is a good thing.
It was quite humorous, yes, and the voice over was very well done. However, after seeing two of the endings (total resistance and the path of the loser), it felt like I already saw all that I needed to see, and wasn't all that interested enough to explore if there were more. It could just be me, but it felt like it didn't seem to draw me in enough to explore every nook and cranny.
Otherwise, it was a rather clever game, and it got the message across quite well. All I felt it was missing was that it could've used juuuust a little bit more mindfuck.
On a side note, I can't wait to see how many people get frustrated over the cake. (If you know what I mean. ;) )
As a two-player game meant to ignite bromance, I feel the controls would have been better if
Right: Right Arrow
Left: Left Arrow
So... you know.... the most comfortable position would be with one wrapping his arms around the other? XD
Interesting game though.
There actually is an undocumented set of controls that encourage intimacy! They're on the bottom row of the keyboard, but I can't remember which keys off the top of head.
I love the bots. They always make me feel like I have friends to play with.. /sob
Running for cute girls in yoga pants.
In the Philippines, this is called normally crossing the street.
It's a pretty good game. The only thing that irks me is the lack of a quality option, as my laptop tends to lag while playing it, especially with the controls. Otherwise, good game.
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